Android framework AndEngine

January 31, 2011

I decided recently to dive back into hobby game development and have chosen the Android OS as my development platform. After browsing through various frameworks, I found one called AndEngine, developed by Nicolas Gramlich, which is a free open source OpenGL 2D game engine.

Coded for Android

AndEngine caught my attention because it isn’t simply a port of an existing engine that was originally written for another language/platform. Many performance concerns regarding the Java garbage collector should be more properly addressed with a game engine written specifically for Java.

Examples and community

Another great aspect is the vast number of example programs written to guide you along in the development of projects. If the examples are not enough, then the very active development community of AndEngine will surely be able to get you on track again. A nice detailed tutorial is available on their forums to get you set up quickly.

Closing thoughts

Overall, I am very excited to jump into this framework and make some killer applications without having to reinvent the wheel during the process. There will be occasional postings about this game engine as I dive in further, so stay tuned!

Posted by Deems | Categories: Games, Programming | Tagged: , ,

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